Anybody using Maya or ZBrush? NVIDIA Screen tearing issues!

I'm getting some pretty nasty screen tearing in 3D software like Maya and ZBrush. Is anyone using Maya, ZBrush, or any other 3D DCC or OpenGL apps, without screen tearing issues? If so, what GPU?

Been fiddling with two different builds for the past week and I'm getting the problem on both. One is an X79 build with a 970 + El Capitan 10.11.6, and the other is X99 with a Titan X Pascal + Sierra 10.12.5. Both using latest available drivers. CUDA installed too with the Titan XP (not that it would make a difference for this). Testing on two different monitors: BenQ BL3201PH 32" 4K, and an Ultrawide LG 38UC99-W (3840x1600). Both running at 60hz.

I've done some searching and can't seem to find much about NVIDIA screen tearing in OS X, has anyone here faced similar issues?

I'll be putting together a new rig specifically for OS X when I figure this out. Would it make sense to get a mac-specifc Quadro K5000 instead of a GeForce card? I'm not sure, considering it uses the same driver as the Titan XP.

What about AMD? Might I have better luck with that because the drivers are supplied with the OS?

submitted by /u/horseflavour
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