How to Troubleshoot Sleep Wake Failure(s) on Sonoma running on an iMac17,1 on macOS
Graphics and media-app issues are normally caused by missing Metal acceleration, an unsupported GPU path, or a fragile patch combination. macOS needs a supported graphics stack; WhateverGreen, NootRX or NootedRed can help only when the underlying GPU path is viable.
Quick Checks
- Backup current state: Save a copy of your working EFI and run a full system backup before changing settings.
- Identify hardware components: Note down your exact CPU, GPU, Wi-Fi card, and motherboard/laptop model.
- Ensure utility alignment: Keep OpenCore, OCLP, and ProperTree updated.
Fix Steps
- Create a rollback point: Make a Time Machine backup and keep a copy of your last working EFI folder before editing OpenCore, kexts or root patches.
- Verify GPU support first: Confirm the exact GPU model and whether that macOS version supports Metal acceleration for it.
- Update graphics kexts: Refresh WhateverGreen, Lilu and any AMD-specific kexts together, not one at a time.
- Check boot arguments: Remove old experimental GPU boot args, then add back only the ones required for your hardware.
- Test acceleration: Open About This Mac, System Information and a Metal app before testing browsers, GarageBand or Pro Tools.
- Reduce app variables: Disable browser hardware acceleration or test another app build if only Chromium, Electron or CEF apps fail.
Do Not Continue If
- Do not continue if: you do not have a working EFI backup, a Time Machine backup, or another bootable macOS installer.
- Stop and capture evidence: if the machine stops booting, take a photo of the last verbose line before changing more settings.
Verify It Worked
- The GPU reports Metal support in System Information.
- Window animations are smooth and not CPU-bound.
- The affected app opens after a clean reboot.
- No repeated GPU restart messages appear in Console.
Rollback
- Boot with a known-good EFI snapshot.
- Temporarily remove experimental graphics patches.
- Return to the last macOS version where acceleration was stable.
Next Action
- Test now: reboot twice, reproduce the original problem, and confirm whether the same symptom returns.
- If it still fails: record the Mac model, macOS build, OpenCore or OCLP version, GPU, Wi-Fi/Bluetooth chipset, and the last visible error.
- Read next: use the related searches below for the nearest OpenCore or OCLP fix before making another change.
Related iATKOS Searches
- OpenCore · OCLP · EFI · kexts · config.plist · macOS troubleshooting
Original Question: "Sleep Wake Failure(s) on Sonoma running on an iMac17,1"
Installation was smooth and it runs pretty well – but whenever the iMac goes into stand-by, there's a chance I have to restart it to wake it. A kernel panic screen is vsisible when starting up.
panic(cpu 2 caller 0xffffff800519422e): Sleep transition timed out after 180 seconds while notifying clients about upcoming system capability changes. Suspected bundle: com.apple.driver.AppleIntelSKLGraphicsFramebuffer. Thread 0x79. Failure code:: 0xddf54efb 00000012 or
Sleep transition timed out after 180 seconds while notifying clients about upcoming system capability changes. Suspected bundle: com.apple.driver.AppleIntelSKLGraphicsFramebuffer. Thread 0x79. Failure code:: 0xddf54efb 00000012 In both cases the suspected bundle is the same (com.apple.driver.AppleIntelSKLGraphicsFramebuffer), does anybody else have similar experiences?
On my MacBookPro12,1 it's running great, no issues there.
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